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Mindful Spending
Concept ideation to encourage mindful spending - UX/UI design concepts
Course:
Design Psychology (IXXN211)
Project basis:
Individual assignment
Tools:
Figma & Illustrator
Time frame:
Mar '22 - Jun '22
May '25 - Jun '25
Project Overview
The challenge for this assignment was to identify an aspect of the online university experience that needs improvement, and propose a solution to facilitate this.
I originally completed this project during my second year at university. After gaining professional experience as an Experience Designer, I revisited the project to apply new skills and insights I’d gained.
The version shown here blends my original student work with updates shaped by my professional experience.
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