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Mindful Spending

Concept ideation to encourage mindful spending - UX/UI design concepts

Course:
Design Psychology (IXXN211)​

Project basis:
Individual assignment

Tools:
Figma & Illustrator

Time frame:
Mar '22 - Jun '22
May '25 - Jun '25

Project Overview

The challenge for this assignment was to identify an aspect of the online university experience that needs improvement, and propose a solution to facilitate this.

I originally completed this project during my second year at university. After gaining professional experience as an Experience Designer, I revisited the project to apply new skills and insights I’d gained. 

The version shown here blends my original student work with updates shaped by my professional experience.

Design Thinking

Empathise

Define

Ideate

Prototype

Test and iterate

Implement

  • Behance
  • LinkedIn
  • Instagram

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